Sample RollerCoaster Tycoon World Capture

Sample screen  from RollerCoaster Tycoon World. Most pics you will see on the Atari forum are degraded and washed out due to the Forum’s image limitations. In addition, the poster may not always have their graphic settings on high.

 

THIS is a screen capture. CLICK 3 TIMES FOR FULL SIZE

jcat

Pure Chaos

My first No Limits 2 flat ride. Built and Animated in 3DS Max. Now trying to work out a sound script and finalize a few textures. Thanks to Muchwoo for the ride camera script!   Coming Soon..

Stuff I’ve been doing in No Limits 2

About a year ago, began working on The Joker (Gerstlauer spinning coaster) from Six Flags New Mexico, but never finished it. I decided to go back to it a few weeks ago, but I till have to complete the supports, car textures, station, and surrounding foliage. Right now, my priority is finishing off my first flat ride for No Limits 2. Animation is completed.. I’m at the texturing phase. Thankfully, my friend Muchwoo (also known as Much in this community supplied me with a scrip so I am able to enter and ride!

screenshot-2015-11-17-17-04-06

RollerCoaster Tycoon World Beta time!

No surprise – Rollercoaster Tycoon World delayed until early next year (first quarter?). There’s definitely lots of potential there, but we’ll have to see how it all pans out in 2016. Aside from the beta, why haven’t we’ve seen even a small sample of a scenario, a peep worker (mechanic, entertainer..etc.), money management, the other coasters or even guests doing things other than walking, waiting on line or riding on coasters. The guests were pretty much the same as we saw in the Pax demo, except ghosted for the beta. If any of those features were near complete, wouldn’t Atari have shown snippets by this time? I mean, it was originally going to hit in less than a month? The whole thing is peculiar.

rctwlogotm